![]() The Nightmare Tank MK3 is a melee only RAID boss, so you can put up a fight, but he to can also put up a fight as he is nearly as fast as a Scout, while he only does 75 damage, he can be very hard to kill up close regardless of him having only 1,300 health. On Darkest Nightmare, he uses the sniper mechanics as explained. On some missions, the Nightmare Tank MK3 is only vulnerable to explosive damage, using any other weapon will only damage him normally, he has a whopping 100,000 health, explosive damage does at least 3,000 damage per hit, more or less. This robot is faster than any Nightmare Tank. While not as strong as the Nightmare Tank MK5, he can put up a fight for RED players who are using only melee weapons like Demoknights or Spies. He isn't too hard to kill due to his grenades having a drop and using non-grenade launchers are the best way of killing him without getting hit. The Nightmare Tank MK3 acts like a Sniper, he stays back and "snipes" from a distance and uses his melee when RED players get up close. The third installment in the Nightmare Tanks, but also works in a very weird way. The original non RAID version used to chase a player literally for a minute but was still slow. Killing the Nightmare Tank MK4 will cause him to be killed for over a minute until he respawns in the same position, it can be hard to remember where he spawns since when he dies, his body explodes with no remainings unlike the DOOM bosses. The Nightmare Tank has a whopping 1,700 health, with him doing 75 damage per hit, health is not increased for every player. ![]() The Nightmare Tank MK4 can corner anyone if they aren't expecting him after killing him, or trying to kill the Nightmare Tank MK5 due to his slow speed. The Nightmare Tank MK4 is the second slowest RAID boss, with the slowest being the Nightmare Tank MK2. On one mission with the Nightmare Tank MK4, he is paired with Soldier bots, but they're really not tougher. This robot has a TON of resistance and cannot be backstabbed, so killing him is not hard, but time consuming as his Loch n' Load is nowhere powerful as the Nightmare Tank MK5. Because of the Nightmare Tank MK4 acting like a giant robot, he moves slow and charges slow. The Nightmare Tank MK4 is the second largest Nightmare Tank, with the Nightmare Tank MK5 being the biggest. Unusually using the Giant Demoman robot animations and normal demoman robot voices, but regardless. The fourth installment in the Nightmare Tanks. Nightmare Tank MK4 Nightmare Tank MK4ĭemoman robot quotes (Not giant Demoman robot) Because of grenades not being implemented in Slender Fortress 1.5.0, all Nightmare Tanks uses a technique where he shoots invisible grenades, and only a small angle hits players. Actually killing him will make him drop a key which will forcefully trigger the escape area, making him unique, this concept is also used in the map Bigrock for Captain Punch, Sergeant Crits, Major Bomber, THE LORDE, and Marcus. Just like the current RAID bosses, he spawns only in a specific location, and he spawns in the main bot spawn in Coaltown, making it fit for Coaltown, but you cannot enter the spawn area. The Nightmare Tank MK5 is also not alone, he has the Nightmare Tank MK4, Nightmare Tank MK3, Nightmare Tank MK2, and Nightmare Tank to help him out. The Nightmare Tank MK5 has a whopping 6,000 health on start but increases by 3,100 per player. The Nightmare Tank MK5 cannot one shot every class, but can still do heavy damage, and due to damage decrease and RAID boss concepts, his speed can be comapred to The Tower Cyber Demon and Spider Demon Mastermind. Losing to the Nightmare Tank MK5 will result in restarting the entire wave, just like Wave 666. Like the Nightmare Tanks, the Nightmare Tank MK5 can charge, but not as far due to his slow speed, being slightly slower than the generic giant robot. With him having resistance from every type of damage, he can be hard to kill, unlike the official MvM bosses, this robot has a whopping 150,000 health. The Nightmare Tank MK5's Loch n' Load is strong enough to even one shot a Heavy with max resistance and overheal the Nightmare Tank MK5 only appears in the former ThisLD mission Darkest Nightmare as the final boss. The mechanical monster of the Nightmare Tank.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |